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» Realistic Input Models for Geometric Algorithms
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TOG
2012
206views Communications» more  TOG 2012»
13 years 5 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
SMI
2006
IEEE
108views Image Analysis» more  SMI 2006»
15 years 8 months ago
Segmenting Point Sets
There is a growing need to extract features from point sets for purposes like model classification, matching, and exploration. We introduce a technique for segmenting a point-sam...
Ichitaro Yamazaki, Vijay Natarajan, Zhaojun Bai, B...
ICML
2006
IEEE
16 years 3 months ago
Nightmare at test time: robust learning by feature deletion
When constructing a classifier from labeled data, it is important not to assign too much weight to any single input feature, in order to increase the robustness of the classifier....
Amir Globerson, Sam T. Roweis
CVPR
2000
IEEE
16 years 4 months ago
Chromatic Framework for Vision in Bad Weather
Conventional vision systems are designed to perform in clear weather. However, any outdoor vision system is incomplete without mechanisms that guarantee satisfactory performance u...
Srinivasa G. Narasimhan, Shree K. Nayar
CGF
2007
129views more  CGF 2007»
15 years 2 months ago
Texturing Internal Surfaces from a Few Cross Sections
We introduce a new appearance-modeling paradigm for synthesizing the internal structure of a 3D model from photographs of a few cross-sections of a real object. When the internal ...
Nico Pietroni, Miguel A. Otaduy, Bernd Bickel, Fab...