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» Realistic Input Models for Geometric Algorithms
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GLVLSI
2007
IEEE
158views VLSI» more  GLVLSI 2007»
13 years 9 months ago
RT-level vector selection for realistic peak power simulation
We present a vector selection methodology for estimating the peak power dissipation in a CMOS logic circuit. The ultimate goal is to combine the speed of RT-level simulation with ...
Chia-Chien Weng, Ching-Shang Yang, Shi-Yu Huang
MICCAI
2009
Springer
14 years 8 months ago
Setting Priors and Enforcing Constraints on Matches for Nonlinear Registration of Meshes
Abstract. We show that a simple probabilistic modelling of the registration problem for surfaces allows to solve it by using standard clustering techniques. In this framework, poin...
Benoît Combès, Sylvain Prima
FOCS
2009
IEEE
14 years 2 months ago
Instance-Optimal Geometric Algorithms
We prove the existence of an algorithm A for computing 2-d or 3-d convex hulls that is optimal for every point set in the following sense: for every set S of n points and for ever...
Peyman Afshani, Jérémy Barbay, Timot...
RT
1998
Springer
13 years 11 months ago
Interactively Modeling with Photogrammetry
We describe an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters. The basic idea is to let the use...
Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasso...
CGF
2008
151views more  CGF 2008»
13 years 7 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...