Sciweavers

192 search results - page 16 / 39
» Realization theory of Nash systems
Sort
View
ATAL
2005
Springer
14 years 2 months ago
Design by Contract Deontic Design Language for Multiagent Systems
Abstract. Design by contract is a well known theory that views software construction as based on contracts between clients (callers) and suppliers (routines), relying on mutual obl...
Christophe Garion, Leendert van der Torre
ICMCS
2006
IEEE
188views Multimedia» more  ICMCS 2006»
14 years 3 months ago
Non-Bandlimited Resampling of Images
The resampling of discrete-time signals where the underlying analog signal is non-bandlimited is considered in this paper. We extend the generalized sampling theory developed base...
Beilei Huang, Edmund Ming-Kit Lai
WWW
2008
ACM
14 years 9 months ago
Secure or insure?: a game-theoretic analysis of information security games
Despite general awareness of the importance of keeping one's system secure, and widespread availability of consumer security technologies, actual investment in security remai...
Jens Grossklags, Nicolas Christin, John Chuang
AI
2007
Springer
13 years 9 months ago
Conservation principles and action schemes in the synthesis of geometric concepts
In this paper a theory for the synthesis of geometric concepts is presented. The theory is focused on a constructive process that synthesizes a function in the geometric domain re...
Luis Alberto Pineda
ATAL
2007
Springer
14 years 3 months ago
Normative system games
We develop a model of normative systems in which agents are assumed to have multiple goals of increasing priority, and investigate the computational complexity and game theoretic ...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...