Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Abstract- We introduce metrics on sensorimotor experience at various temporal scales based on informationtheory. Sensorimotor variables through which the experience of an agent fl...
Peer-assisted content distribution matches user demand for content with available supply at other peers in the network. Inspired by this supply-and-demand interpretation of the na...
Christina Aperjis, Michael J. Freedman, Ramesh Joh...
Human visual capability has remained largely beyond the reach of engineered systems despite intensive study and considerable progress in problem understanding, algorithms and comp...
We show how some classical static analyses for imperative programs, and the optimizing transformations which they enable, may be expressed and proved correct using elementary logi...