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ICMCS
1999
IEEE
135views Multimedia» more  ICMCS 1999»
14 years 1 months ago
Do Software Engineers Like Multimedia?
Multimedia is not a dream anymore. Nowadays we use images (e.g., GIF, JPEG, and BMP), videos (e.g., MPEG, AVI, and QuickTime), and sounds (e.g., MIDI and WAV) as well as alphanume...
Masahito Hirakawa
ESWS
2010
Springer
14 years 1 months ago
Finding Your Way through the Rijksmuseum with an Adaptive Mobile Museum Guide
Abstract. This paper describes a real-time routing system that implements a mobile museum tour guide for providing personalized tours tailored to the user position inside the museu...
Willem Robert van Hage, Natalia Stash, Yiwen Wang,...
CVPR
2011
IEEE
13 years 4 months ago
Real-time Human Pose Recognition in Parts from Single Depth Images
We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition appro...
Jamie Shotton, Andrew Fitzgibbon, Mat Cook, Andrew...
CGI
2000
IEEE
14 years 1 months ago
Augmented Reality for Real and Virtual Humans
Current Virtual Reality technologies provide many ways to interact with Virtual Humans. Most of those techniques, however are limited to synthetic elements and require cumbersome ...
Selim Balcisoy, Remy Torre, Michal Ponder, Pascal ...
SIGGRAPH
1996
ACM
14 years 1 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg