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» Reasoning About General Games Described in GDL-II
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ESOP
2004
Springer
14 years 24 days ago
Resources, Concurrency, and Local Reasoning (Abstract)
t) Peter W. O’Hearn Queen Mary, University of London In the 1960s Dijkstra suggested that, in order to limit the complexity of potential process interactions, concurrent programs...
Peter W. O'Hearn
WWW
2008
ACM
14 years 8 months ago
Structured objects in owl: representation and reasoning
Applications of semantic technologies often require the representation of and reasoning with structured objects--that is, objects composed of parts connected in complex ways. Alth...
Boris Motik, Bernardo Cuenca Grau, Ulrike Sattler
ICAC
2009
IEEE
14 years 2 months ago
Experiences with scheduling and mapping games for adaptive distributed systems: summary
We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Bin Lin, Peter A. Dinda
CORR
2008
Springer
102views Education» more  CORR 2008»
13 years 7 months ago
Game Theory with Costly Computation
We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resul...
Joseph Y. Halpern, Rafael Pass
CHI
2010
ACM
14 years 2 months ago
Towards customizable games for stroke rehabilitation
Stroke is the leading cause of long term disability among adults in industrialized nations. The partial paralysis that stroke patients often experience can make independent living...
Gazihan Alankus, Amanda Lazar, Matt May, Caitlin K...