We present a logic for reasoning both about the ability of agents to cooperate to execute complex actions, and how this relates to their ability to reach certain states of affairs...
Luigi Sauro, Jelle Gerbrandy, Wiebe van der Hoek, ...
We present methods for inferring the cost of interrupting users based on multiple streams of events including information generated by interactions with computing devices, visual ...
“demonic” nondeterminism, representing abstraction from (or ignorance of) which of two program fragments will be executed. By introducing probabilistic nondeterminism into GCL,...
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
We formulate an algebra of binary temporal relations between events the number of occurrences of which is unknown, but which are known to recur in time. Ontologically, we view the...