We introduce strategy logic, a logic that treats strategies in two-player games as explicit first-order objects. The explicit treatment of strategies allows us to specify properti...
Krishnendu Chatterjee, Thomas A. Henzinger, Nir Pi...
The vast majority of research on AI planning has focused on automated plan recognition, in which a planning agent is provided with a set of inputs that include an initial goal (or ...
One of the most challenging aspects of reasoning, planning, and acting in a multi-agent domain is reasoning about what the agents know about the knowledge of their fellows, and to...
Chitta Baral, Gregory Gelfond, Tran Cao Son, Enric...
Qualitative Coalitional Games (QCGs) are a version of coalitional games in which an agent's desires are represented as goals which are either satisfied or unsatisfied, and ea...
Rational strategic reasoning is the process whereby an agent reasons about the best strategy to adopt in a given multi-agent scenario, taking into account the likely behaviour of ...
Wiebe van der Hoek, Wojciech Jamroga, Michael Wool...