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» Reasoning About General Games Described in GDL-II
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CONCUR
2007
Springer
14 years 1 months ago
Strategy Logic
We introduce strategy logic, a logic that treats strategies in two-player games as explicit first-order objects. The explicit treatment of strategies allows us to specify properti...
Krishnendu Chatterjee, Thomas A. Henzinger, Nir Pi...
ICCBR
2010
Springer
13 years 11 months ago
Goal-Driven Autonomy with Case-Based Reasoning
The vast majority of research on AI planning has focused on automated plan recognition, in which a planning agent is provided with a set of inputs that include an initial goal (or ...
Héctor Muñoz-Avila, Ulit Jaidee, Dav...
ATAL
2010
Springer
13 years 7 months ago
Using answer set programming to model multi-agent scenarios involving agents' knowledge about other's knowledge
One of the most challenging aspects of reasoning, planning, and acting in a multi-agent domain is reasoning about what the agents know about the knowledge of their fellows, and to...
Chitta Baral, Gregory Gelfond, Tran Cao Son, Enric...
ATAL
2006
Springer
13 years 11 months ago
Temporal qualitative coalitional games
Qualitative Coalitional Games (QCGs) are a version of coalitional games in which an agent's desires are represented as goals which are either satisfied or unsatisfied, and ea...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...
ATAL
2005
Springer
14 years 28 days ago
A logic for strategic reasoning
Rational strategic reasoning is the process whereby an agent reasons about the best strategy to adopt in a given multi-agent scenario, taking into account the likely behaviour of ...
Wiebe van der Hoek, Wojciech Jamroga, Michael Wool...