We address the strategy problem for ω-regular two-player games with partial information, played on finite game graphs. We consider two different kinds of observability on a gene...
Online auction systems have made remarkable progress in recent years. However, one of the most severe and persistent problems in such systems is shilling behavior, which is a type ...
Identifying verbally and non-verbally referred-to objects is an important aspect of human-robot interaction. Most importantly, it is essential to achieve a joint focus of attentio...
We present a framework for the automatic recognition of complex multi-agent events in settings where structure is imposed by rules that agents must follow while performing activit...
This paper is devoted to the study of self-referential proofs and/or justifications, i.e., valid proofs that prove statements about these same proofs. The goal is to investigate wh...