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AAAI
1993
13 years 9 months ago
The Semantics of Event Prevention
In planning tasks an agent may often find himself in a situation demanding that he choose an action that would prevent some unwanted event from occurring. Similarly, in tasks invo...
Charles L. Ortiz Jr.
CSL
2006
Springer
13 years 11 months ago
Algorithms for Omega-Regular Games with Imperfect Information,
We study observation-based strategies for two-player turn-based games on graphs with omega-regular objectives. An observation-based strategy relies on imperfect information about t...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...
ICPR
2006
IEEE
14 years 8 months ago
Bayesian Feedback in Data Clustering
In many clustering applications, the user has some vague notion of the number and membership of the desired clusters. However, it is difficult for the user to provide such knowled...
Anil K. Jain, Pavan Kumar Mallapragada, Martin H. ...
ATAL
2006
Springer
13 years 11 months ago
Temporal qualitative coalitional games
Qualitative Coalitional Games (QCGs) are a version of coalitional games in which an agent's desires are represented as goals which are either satisfied or unsatisfied, and ea...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...
ATAL
2006
Springer
13 years 11 months ago
Web presentation system using RST events
Constructing presentations as stories is about presenting events that receive their relevance and meaning within the context of the presentation, and about means to define a well-...
Arturo Nakasone, Helmut Prendinger, Mitsuru Ishizu...