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» Reasoning about Feature Models in Higher-Order Logic
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ATAL
2004
Springer
14 years 2 months ago
Preferences in Game Logics
We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
DEON
2004
Springer
14 years 2 months ago
On Obligations and Abilities
Abstract. In this paper, we combine deontic logic with Alternatingtime Temporal Logic (ATL) into a framework that makes it possible to model and reason about obligations and abilit...
Wojciech Jamroga, Wiebe van der Hoek, Michael Wool...
AI
2007
Springer
13 years 8 months ago
Audiences in argumentation frameworks
Although reasoning about what is the case has been the historic focus of logic, reasoning about what should be done is an equally important capacity for an intelligent agent. Reas...
Trevor J. M. Bench-Capon, Sylvie Doutre, Paul E. D...
POPL
2010
ACM
14 years 6 months ago
A Theory of Indirection via Approximation
Building semantic models that account for various kinds of indirect reference has traditionally been a difficult problem. Indirect reference can appear in many guises, such as hea...
Aquinas Hobor, Robert Dockins, Andrew W. Appel
LOGCOM
2002
116views more  LOGCOM 2002»
13 years 8 months ago
Formalizing Collaborative Decision-making and Practical Reasoning in Multi-agent Systems
paper, we present an abstract formal model of decision-making in a social setting that covers all aspects of the process, from recognition of a potential for cooperation through t...
Pietro Panzarasa, Nicholas R. Jennings, Timothy J....