Abstract. Spatial logics have been introduced to reason about distributed computation in models for concurrency. We first define a spatial logic for a general class of infinite-...
In this paper we introduce a framework for instrumenting (“rigging”) characters that are modeled as dynamic elastic bodies, so that their shapes can be controlled by an animat...
Steve Capell, Matthew Burkhart, Brian Curless, Tom...
Abstract. In the past years Software Engineering has experienced several difficulties in modularising crosscutting aspects, like shared, dynamic or scattered behavior of object-ori...
This paper presents the qualitative heterogeneous control framework, a methodology for the design of a controlled hybrid system based on attractors and transitions between them. Th...
This paper argues that interactive knowledge acquisition systems would benefit from a tighter and more thorough incorporation of tutoring and learning principles. Current acquisit...