Logics of action, for reasoning about the effects of state change, and logics of belief, accounting for belief revision and update, have much in common. Furthermore, we may underta...
In recent papers, the partial order reduction approach has been adapted to reason about the probabilities for temporal properties in concurrent systems with probabilistic behaviour...
We address the strategy problem for ω-regular two-player games with partial information, played on finite game graphs. We consider two different kinds of observability on a gene...
This paper considers the design of agent strategies for deciding whether to help other members of a group with whom an agent is engaged in a collaborative activity. Three characte...
In this paper we describe IPSS (Integrated Planning and Scheduling System), a domain independent solver that integrates an AI heuristic planner, that synthesizes courses of actions...