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TLDI
2009
ACM
111views Formal Methods» more  TLDI 2009»
14 years 7 months ago
A generic type-and-effect system
Type-and-effect systems are a natural approach for statically reasoning about a program’s execution. They have been used to track a variety of computational effects, for example...
Daniel Marino, Todd D. Millstein
IUI
2009
ACM
14 years 7 months ago
An interface for targeted collection of common sense knowledge using a mixture model
We present a game-based interface for acquiring common sense knowledge. In addition to being interactive and entertaining, our interface guides the knowledge acquisition process t...
Robert Speer, Jayant Krishnamurthy, Catherine Hava...
CVPR
2010
IEEE
14 years 6 months ago
Efficiently Selecting Regions for Scene Understanding
Recent advances in scene understanding and related tasks have highlighted the importance of using regions to reason about high-level scene structure. Typically, the regions are ...
M. Pawan Kumar, Daphne Koller
HICSS
2010
IEEE
154views Biometrics» more  HICSS 2010»
14 years 5 months ago
Towards an Understanding of Social Software: The Case of Arinia
This paper presents the case of Arinia, a custommade piece of social software with strong similarities to today’s microblogging applications. Arinia has been in use in a medium-...
Stuart J. Barnes, Martin Böhringer, Christian...
HICSS
2010
IEEE
173views Biometrics» more  HICSS 2010»
14 years 5 months ago
Analysis of Stakeholder/Value Dependency Patterns and Process Implications: A Controlled Experiment
Different classes of information system stakeholders depend on different values to be successful. Understanding stakeholders’ value dependencies is critical for developing softw...
Di Wu, Qi Li, Mei He, Barry W. Boehm, Ye Yang, Sup...