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CORR
2008
Springer
102views Education» more  CORR 2008»
13 years 9 months ago
Game Theory with Costly Computation
We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resul...
Joseph Y. Halpern, Rafael Pass
CVIU
2008
188views more  CVIU 2008»
13 years 9 months ago
Learning function-based object classification from 3D imagery
We propose a novel scheme for using supervised learning for function-based classification of objects in 3D images. During the learning process, a generic multi-level hierarchical ...
Michael Pechuk, Octavian Soldea, Ehud Rivlin
DSS
2008
99views more  DSS 2008»
13 years 9 months ago
A graphical shopping interface based on product attributes
Most recommender systems present recommended products in lists to the user. By doing so, much information is lost about the mutual similarity between recommended products. We prop...
Martijn Kagie, Michiel C. van Wezel, Patrick J. F....
ENTCS
2008
175views more  ENTCS 2008»
13 years 9 months ago
AGAPIA v0.1: A Programming Language for Interactive Systems and Its Typing System
A model (consisting of rv-systems), a core programming language (for developing rv-programs), several specification and analysis techniques appropriate for modeling, programming a...
Cezara Dragoi, Gheorghe Stefanescu
ENTCS
2008
140views more  ENTCS 2008»
13 years 9 months ago
Linking Event-B and Concurrent Object-Oriented Programs
The Event-B method is a formal approach to modelling systems, using refinement. Initial specification is a high level of abstraction; detail is added in refinement steps as the de...
Andrew Edmunds, Michael Butler