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GI
2004
Springer
15 years 9 months ago
A Scalable Architecture for Multiplayer Computer Games
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
Jens Müller 0004, Sergei Gorlatch
ICCS
2004
Springer
15 years 9 months ago
Using Web Services to Integrate Heterogeneous Simulations in a Grid Environment
The distributed information technologies collectively known as Web services recently have demonstrated powerful capabilities for scalable interoperation of heterogeneous software a...
J. Mark Pullen, Ryan Brunton, Donald P. Brutzman, ...
ICOIN
2004
Springer
15 years 9 months ago
A Routing Strategy for Metropolis Vehicular Communications
One of the major issues that affect the performance of mobile ad hoc networks (MANET) is routing. Recently, position-based routing for MANET is found to be a very promising routin...
Genping Liu, Bu-Sung Lee, Boon-Chong Seet, Chuan H...
IPTPS
2004
Springer
15 years 9 months ago
Uncoordinated Load Balancing and Congestion Games in P2P Systems
In P2P systems, users often have many choices of peers from whom to download their data. Each user cares primarily about its own response time, which depends on how many other use...
Subhash Suri, Csaba D. Tóth, Yunhong Zhou
154
Voted
ISSADS
2004
Springer
15 years 9 months ago
Evaluating Location Dependent Queries Using ISLANDS
The recent emergence of handheld devices and wireless networks has implied an exponential increase of terminals users. So, today, service providers have to propose new application...
Marie Thilliez, Thierry Delot
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