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CGF
2010
199views more  CGF 2010»
13 years 7 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
BMVC
2010
13 years 6 months ago
Iterative Hyperplane Merging: A Framework for Manifold Learning
We present a framework for the reduction of dimensionality of a data set via manifold learning. Using the building blocks of local hyperplanes we show how a global manifold can be...
Harry Strange, Reyer Zwiggelaar
ICB
2009
Springer
255views Biometrics» more  ICB 2009»
13 years 6 months ago
Automatic Partial Face Alignment in NIR Video Sequences
Face recognition with partial face images is an important problem in face biometrics. The necessity can arise in not so constrained environments such as in surveillance video, or p...
Jimei Yang, ShengCai Liao, Stan Z. Li
ACCV
2010
Springer
13 years 3 months ago
Descriptor Learning Based on Fisher Separation Criterion for Texture Classification
Abstract. This paper proposes a novel method to deal with the representation issue in texture classification. A learning framework of image descriptor is designed based on the Fish...
Yimo Guo, Guoying Zhao, Matti Pietikäinen, Zh...
VRCAI
2006
ACM
14 years 2 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun