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» Recognizing Action at a Distance
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HUC
2004
Springer
14 years 1 months ago
MouseField: A Simple and Versatile Input Device for Ubiquitous Computing
Although various interaction technologies for handling information in the ubiquitous computing environment have been proposed, some techniques are too simple for performing rich in...
Toshiyuki Masui, Koji Tsukada, Itiro Siio
ICMI
2003
Springer
99views Biometrics» more  ICMI 2003»
14 years 27 days ago
Selective perception policies for guiding sensing and computation in multimodal systems: a comparative analysis
Intensive computations required for sensing and processing perceptual information can impose significant burdens on personal computer systems. We explore several policies for sel...
Nuria Oliver, Eric Horvitz
ICVS
2003
Springer
14 years 27 days ago
VICs: A Modular Vision-Based HCI Framework
Many Vision-Based Human-Computer Interaction (VB-HCI) systems are based on the tracking of user actions. Examples include gazetracking, head-tracking, finger-tracking, and so fort...
Guangqi Ye, Jason J. Corso, Darius Burschka, Grego...
SIGSOFT
2009
ACM
14 years 10 days ago
Qos-driven runtime adaptation of service oriented architectures
Runtime adaptation is recognized as a viable way for a serviceoriented system to meet QoS requirements in its volatile operating environment. In this paper we propose a methodolog...
Valeria Cardellini, Emiliano Casalicchio, Vincenzo...
IDEAL
2009
Springer
14 years 8 days ago
The Winning Advantage: Using Opponent Models in Robot Soccer
Opponent modeling is a skill in multi-agent systems (MAS) which attempts to create a model of the behavior of the opponent. This model can be used to predict the future actions of ...
José Antonio Iglesias, Juan Antonio Fern&aa...