Sciweavers

763 search results - page 70 / 153
» Recognizing human actions using multiple features
Sort
View
124
Voted
IJDAR
2006
131views more  IJDAR 2006»
15 years 2 months ago
Genetic engineering of hierarchical fuzzy regional representations for handwritten character recognition
This paper presents a genetic programming based approach for optimizing the feature extraction step of a handwritten character recognizer. This recognizer uses a simple multilayer ...
Christian Gagné, Marc Parizeau
CVPR
2009
IEEE
16 years 10 months ago
Understanding Videos, Constructing Plots - Learning a Visually Grounded Storyline Model from Annotated Videos
Analyzing videos of human activities involves not only recognizing actions (typically based on their appearances), but also determining the story/plot of the video. The storyline...
Abhinav Gupta (University of Maryland), Praveen Sr...
125
Voted
CVPR
2009
IEEE
15 years 9 months ago
Understanding videos, constructing plots learning a visually grounded storyline model from annotated videos
Analyzing videos of human activities involves not only recognizing actions (typically based on their appearances), but also determining the story/plot of the video. The storyline ...
Abhinav Gupta, Praveen Srinivasan, Jianbo Shi, Lar...
HHCI
2000
15 years 6 months ago
A Shape Recognition Benchmark for Evaluating Usability of a Haptic Environment
This paper describes a benchmark task for evaluating the usability of haptic environments for a shape perception task. The task measures the ease with which observers can recogniz...
Arthur E. Kirkpatrick, Sarah A. Douglas
135
Voted
PUC
2010
87views more  PUC 2010»
15 years 1 months ago
Pursuing genius loci: interaction design and natural places
Human computer interaction (HCI) has little explored everyday life and enriching experiences in rural, wilderness and other predominantly ‘‘natural’’ places despite their s...
Nicola J. Bidwell, David Browning