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FUN
2010
Springer
293views Algorithms» more  FUN 2010»
14 years 13 days ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek
ICSE
2010
IEEE-ACM
14 years 13 days ago
Adaptive bug isolation
Statistical debugging uses lightweight instrumentation and statistical models to identify program behaviors that are strongly predictive of failure. However, most software is most...
Piramanayagam Arumuga Nainar, Ben Liblit
CEC
2009
IEEE
14 years 11 days ago
Memetic algorithm with Local search chaining for large scale continuous optimization problems
Abstract— Memetic algorithms arise as very effective algorithms to obtain reliable and high accurate solutions for complex continuous optimization problems. Nowadays, high dimens...
Daniel Molina, Manuel Lozano, Francisco Herrera
COLCOM
2009
IEEE
14 years 10 days ago
An analytical study of GWAP-based geospatial tagging systems
—Geospatial tagging (geotagging) is an emerging and very promising application that can help users find a wide variety of location-specific information, and facilitate the deve...
Ling-Jyh Chen, Yu-Song Syu, Bo-Chun Wang, Wang-Chi...
EICS
2009
ACM
14 years 9 days ago
Adapting ubicomp software and its evaluation
We describe work in progress on tools and infrastructure to support adaptive component-based software for mobile devices— in our case, Apple iPhones. Our high level aim is ‘de...
Malcolm Hall, Marek Bell, Alistair Morrison, Stuar...