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» Reconciliation of Object Interaction Models
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PRESENCE
2007
167views more  PRESENCE 2007»
13 years 7 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
TOG
2012
170views Communications» more  TOG 2012»
11 years 10 months ago
Interactive editing of deformable simulations
We present an interactive animation editor for complex deformable object animations. Given an existing animation, the artist directly manipulates the deformable body at any time f...
Jernej Barbic, Funshing Sin, Eitan Grinspun
EGH
2003
Springer
14 years 21 days ago
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware
We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
ICPR
2004
IEEE
14 years 8 months ago
Online Learning of Color Transformation for Interactive Object Recognition under Various Lighting Conditions
This paper describes an online learning method of color transformation for interactive object recognition. In order to recognize objects under various lighting conditions, the sys...
Nobutaka Shimada, Yasushi Makihara, Yoshiaki Shira...
AMR
2006
Springer
118views Multimedia» more  AMR 2006»
13 years 11 months ago
Interactive Museum Guide: Accurate Retrieval of Object Descriptions
In this paper we describe an interactive guide that is able to automatically retrieve information about objects on display in museums. A visitor can point this mobile device at exh...
Beat Fasel, Luc J. Van Gool