We propose a method for deblurring of spatially variant object motion. A principal challenge of this problem is how to estimate the point spread function (PSF) of the spatially va...
Yu-Wing Tai, Naejin Kong, Stephen Lin, Sung Yong S...
Recent advances in computing machines and the availability of inexpensive vision sensors have paved the way for development of real-time imaging systems. Smart systems with a sing...
This paper presents a virtual sculpting method for interactive 3D object deformation. The method is based on the use of an electronic glove. A parametric control hand surface defi...
This paper introduces a new class of interactive interfaces that can be moved around to appear on ordinary objects and surfaces anywhere in a space. By dynamically adapting the fo...
Gopal Pingali, Claudio S. Pinhanez, Anthony Levas,...
Abstract. In this paper we describe an assume/guarantee based execution constraints synthesis algorithm for concurrent threads executing on parallel platforms. Threads are loops wh...