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» Reconciliation of Object Interaction Models
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VRML
1997
ACM
14 years 2 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
SIGGRAPH
2010
ACM
14 years 1 months ago
Volume contact constraints at arbitrary resolution
We introduce a new method for simulating frictional contact between volumetric objects using interpenetration volume constraints. When applied to complex geometries, our formulati...
Jérémie Allard, François Faure, Hadrien Courtec...
JCP
2008
142views more  JCP 2008»
13 years 10 months ago
Design and Verification of Loosely Coupled Inter-Organizational Workflows with Multi-Level Security
Inter-Organizational Workflows (IOWF) become important as they provide solution for data sharing, heterogeneity in resources and work coordination at global level. However, a secur...
Boleslaw Mikolajczak, Nirmal Gami
TSMC
2002
119views more  TSMC 2002»
13 years 9 months ago
Scene analysis by integrating primitive segmentation and associative memory
Scene analysis is a major aspect of perception and continues to challenge machine perception. This paper addresses the scene-analysis problem by integrating a primitive segmentatio...
DeLiang L. Wang, Xiuwen Liu
ICML
2004
IEEE
14 years 10 months ago
Training conditional random fields via gradient tree boosting
Conditional Random Fields (CRFs; Lafferty, McCallum, & Pereira, 2001) provide a flexible and powerful model for learning to assign labels to elements of sequences in such appl...
Thomas G. Dietterich, Adam Ashenfelter, Yaroslav B...