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» Reconciliation of Object Interaction Models
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160
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CGF
2006
196views more  CGF 2006»
15 years 2 months ago
Physically Based Deformable Models in Computer Graphics
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
Andrew Nealen, Matthias Müller, Richard Keise...
123
Voted
BMCBI
2010
172views more  BMCBI 2010»
15 years 2 months ago
Comparison of evolutionary algorithms in gene regulatory network model inference
Background: The evolution of high throughput technologies that measure gene expression levels has created a data base for inferring GRNs (a process also known as reverse engineeri...
Alina Sîrbu, Heather J. Ruskin, Martin Crane
150
Voted
CGF
2008
151views more  CGF 2008»
15 years 2 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
129
Voted
KBSE
2007
IEEE
15 years 9 months ago
Scalable automatic test data generation from modeling diagrams
We explore the automatic generation of test data that respect constraints expressed in the Object-Role Modeling (ORM) language. ORM is a popular conceptual modeling language, prim...
Yannis Smaragdakis, Christoph Csallner, Ranjith Su...
106
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ENVSOFT
2008
78views more  ENVSOFT 2008»
15 years 2 months ago
A general water supply planning model: Evaluation of decentralized treatment
Increasing population, diminishing supplies and variable climatic conditions can cause difficulties in meeting water demands; especially in arid regions where water resources are ...
G. Chung, K. Lansey, P. Blowers, P. Brooks, W. Ela...