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» Reconciliation of Object Interaction Models
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AFRIGRAPH
2004
ACM
14 years 29 days ago
Interactive modelling from sketches using spherical implicit functions
We present an interactive modelling technique, which reconstructs three-dimensional objects from user-drawn twodimensional strokes. We first extract a skeleton from the 2D contour...
Ileana Anca Alexe, Véronique Gaildrat, Lo&i...
ANSS
2002
IEEE
14 years 15 days ago
Behavioral Model Composition in Simulation-Based Design
We present a simulation and design framework for simultaneously designing and modeling electromechanical systems. By instantiating component objects and connecting them to each ot...
Rajarishi Sinha, Christiaan J. J. Paredis, Pradeep...
3DIM
2005
IEEE
13 years 9 months ago
Multiresolution Interactive Modeling with Efficient Visualization
3D interactive modeling from range data aims at simultaneously producing and visualizing the surface model of an object while data is collected. The current research challenge is ...
Jean-Daniel Deschênes, Patrick Hébert...
VW
2000
Springer
107views Virtual Reality» more  VW 2000»
13 years 11 months ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
TEI
2010
ACM
268views Hardware» more  TEI 2010»
14 years 2 months ago
DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon...
Eric Akaoka, Tim Ginn, Roel Vertegaal