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» Reconciliation of Object Interaction Models
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HCI
2007
13 years 11 months ago
A 3D Sketching Interacting Tool for Physical Simulation Based on Web
Sketching interface, as a user-friendly means for expression and communication, is not only an important medium for inputting 3D objects, but also a significant step of visualizing...
Ziyi Zheng, Lingyun Sun, Shouqian Sun
ECOOP
2006
Springer
14 years 1 months ago
Early Concurrent/Mobile Objects
Abstract. This essay just sketches my early investigations on the concept of objects which models concurrent activities of mobile entities that interact with each other in space. 1...
Akinori Yonezawa
CGF
2010
163views more  CGF 2010»
13 years 10 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
JVCA
2006
110views more  JVCA 2006»
13 years 10 months ago
As-consistent-As-possible compositing of virtual objects and video sequences
We present an efficient approach that merges the virtual objects into video sequences taken by a freely moving camera in a realistic manner. The composition is visually and geomet...
Guofeng Zhang, Xueying Qin, Xiaobo An, Wei Chen, H...
CVPR
2008
IEEE
14 years 12 months ago
Learning coupled conditional random field for image decomposition with application on object categorization
This paper proposes a computational system of object categorization based on decomposition and adaptive fusion of visual information. A coupled Conditional Random Field is develop...
Xiaoxu Ma, W. Eric L. Grimson