We present a rigorous formal - but transparent - specification of the semantics of a generic simulation-based 3D animation framework. Our system combines a SystemC simulation kern...
Abstract. Model checking is a way of analysing programs and programlike structures to decide whether they satisfy a list of temporal logic statements describing desired behaviour. ...
We show that any regular set of basic MSCs can be implemented by a deadlock-free communicating finite-state machine with local termination: Processes stop in local dead-states ind...
We propose in this paper a novel approach to the induction of the structure of Hidden Markov Models. The induced model is seen as a lumped process of a Markov chain. It is construc...
— A solution for the slow convergence of most learning rules for Recurrent Neural Networks (RNN) has been proposed under the terms Liquid State Machines (LSM) and Echo State Netw...
David Verstraeten, Benjamin Schrauwen, Dirk Stroob...