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ICPR
2004
IEEE
14 years 8 months ago
Reconstructing a Dynamic Surface from Video Sequences Using Graph Cuts in 4D Space-Time
This paper is concerned with the problem of dynamically reconstructing the 3D surface of an object undergoing non-rigid motion. The problem is cast as reconstructing a continuous ...
Narendra Ahuja, Ning Xu, Tianli Yu
WSCG
2004
132views more  WSCG 2004»
13 years 8 months ago
A Novel Computer Vision Technique Used On Sport Video
A method based on computer vision technologies is presented to achieve the function that the simulated motion in sport simulation system and the motion in sport video are presente...
Xianjie Qiu, Zhaoqi Wang, Shihong Xia
TMI
2008
135views more  TMI 2008»
13 years 7 months ago
A Factorization Approach for Cone-Beam Reconstruction on a Circular Short-Scan
In this paper, we introduce a new algorithm for 3-D image reconstruction from cone-beam (CB) projections acquired along a partial circular scan. Our algorithm is based on a novel, ...
Frank Dennerlein, Frédéric Noo, H. S...
IJCV
2007
117views more  IJCV 2007»
13 years 7 months ago
Implicit Meshes for Effective Silhouette Handling
Abstract. Using silhouettes in uncontrolled environments typically requires handling occlusions as well as changing or cluttered backgrounds, which limits the applicability of most...
Slobodan Ilic, Mathieu Salzmann, Pascal Fua
ECCV
2010
Springer
13 years 9 months ago
5D Motion Subspaces for Planar Motion
In practice, rigid objects often move on a plane. The object then rotates around a fixed axis and translates in a plane orthogonal to this axis. For a concrete example, think of a...