Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
The problem of computing low rank approximations of matrices is considered. The novel aspect of our approach is that the low rank approximations are on a collection of matrices. W...
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...
Unsupervised learning algorithms aim to discover the structure hidden in the data, and to learn representations that are more suitable as input to a supervised machine than the ra...