This paper gives a practical and accurate algorithm for the computation of the quadrifocal tensor and extraction of camera matrices from it. Previous methods for using the quadrifo...
I describe here a real-time vision-based gesture recognition system used in interactive computer music performances. The performer moves his hands in a video-camera capture area, t...
Many techniques of knowledge-based segmentation consist of building statistical models that describe the deformations of the structure of interest, and then fit these models to t...
Charles Florin, Nikos Paragios, Gareth Funka-Lea, ...
We describe a neurally-inspired, unsupervised learning algorithm that builds a non-linear generative model for pairs of face images from the same individual. Individuals are then ...
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...