In this paper, we propose a system generating free-viewpoint video using multiple cameras and a PC-cluster in real-time. Our system firstly reconstructs a shape model of objects b...
Interactive visualization of complex, real-world light sources has so far not been feasible. In this paper, we present an hardware accelerated direct lighting algorithm based on a...
Xavier Granier, Michael Goesele, Wolfgang Heidrich...
Recently, there has been growing interest in using compressed sensing to perform imaging. Most of these algorithms capture the image of a scene by taking projections of the imaged ...
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
A regularization-based approach to 3-D reconstruction from multiple images is proposed. As one of the most widely used multiple-view 3-D reconstruction algorithms, Space Carving c...