As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
We consider the problem of estimating 3-d structure from a single still image of an outdoor urban scene. Our goal is to efficiently create 3-d models which are visually pleasant. W...
Olga Barinova, Vadim Konushin, Anton Yakubenko, Ke...
This paper presents a new method for the recognition and reconstruction of surfaces from 3D data. Line element geometry, which generalizes both line geometry and the Laguerre geom...
Michael Hofer, Boris Odehnal, Helmut Pottmann, Tib...
In this paper we present a new algorithm for structure from motion from point correspondences in images taken from uncalibrated catadioptric cameras with parabolic mirrors. We ass...
We consider the task of creating a 3-d model of a large novel environment, given only a small number of images of the scene. This is a difficult problem, because if the images are...