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PG
2002
IEEE
14 years 13 days ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
ICCV
2011
IEEE
12 years 7 months ago
Face Reconstruction in the Wild
We address the problem of reconstructing 3D face models from large unstructured photo collections, e.g., obtained by Google image search or from personal photo collections in iPho...
Ira Kemelmacher-Shlizerman, Steven Seitz
JOT
2007
108views more  JOT 2007»
13 years 7 months ago
Diffraction Rangefinding in Java
We describe a prototype of a diffraction range finding camera implemented in, and simulated by, Java. This sensor is able to digitize objects in 3D using only a single video camer...
Douglas Lyon
3DIM
2007
IEEE
13 years 11 months ago
Examplar-based Shape from Shading
Traditional Shape-from-Shading (SFS) techniques aim to solve an under-constrained problem: estimating depth map from one single image. The results are usually brittle from real im...
Xinyu Huang, Jizhou Gao, Liang Wang, Ruigang Yang
ICIP
2003
IEEE
14 years 9 months ago
Extension of epipolar image analysis to circular camera movements
Epipolar image analysis is a robust method for 3D scene depth reconstruction that uses all available views of an image sequence simultaneously. It is restricted to horizontal, lin...
Ingo Feldmann, Peter Kauff, Peter Eisert