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CBMS
2003
IEEE
14 years 8 days ago
Colored Visualization of Shape Differences between Bones
This article addresses visualization of deformation or shape differences between bones while conventional visualization techniques are often about a single bone such as its 3D rec...
Ik Soo Lim, Sofiane Sarni, Daniel Thalmann
SIGGRAPH
1995
ACM
14 years 5 days ago
Plenoptic modeling: an image-based rendering system
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...
Leonard McMillan, Gary Bishop
SGP
2004
13 years 11 months ago
Comparing Point Clouds
Point clouds are one of the most primitive and fundamental surface representations. A popular source of point clouds are three dimensional shape acquisition devices such as laser ...
Facundo Mémoli, Guillermo Sapiro
ICVGIP
2004
13 years 10 months ago
The Space of Human Shapes
We develop a novel method for fitting high-resolution template meshes to detailed human body range scans with sparse 3D markers. We formulate an optimization problem in which the ...
Brian Curless
CGF
2005
149views more  CGF 2005»
13 years 8 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...