This article addresses visualization of deformation or shape differences between bones while conventional visualization techniques are often about a single bone such as its 3D rec...
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...
Point clouds are one of the most primitive and fundamental surface representations. A popular source of point clouds are three dimensional shape acquisition devices such as laser ...
We develop a novel method for fitting high-resolution template meshes to detailed human body range scans with sparse 3D markers. We formulate an optimization problem in which the ...
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...