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» Reconstructing relief surfaces
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CG
2010
Springer
13 years 9 months ago
Realistic cloth augmentation in single view video under occlusions
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
Anna Hilsmann, David C. Schneider, Peter Eisert
CGF
2005
186views more  CGF 2005»
13 years 8 months ago
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
CGF
2004
165views more  CGF 2004»
13 years 8 months ago
Point Cloud Collision Detection
In the past few years, many efficient rendering and surface reconstruction algorithms for point clouds have been developed. However, collision detection of point clouds has not be...
Jan Klein, Gabriel Zachmann

Publication
353views
14 years 7 months ago
Shape from Shading with Perspective Projection
Most conventional SFS (shape from shading) algorithms have been developed under the assumption of orthographic projection. However, the assumption is not valid when an object is no...
Kyoung Mu Lee (Seoul National University), C.-C. J...
CVRMED
1997
Springer
14 years 29 days ago
Medical image segmentation using topologically adaptable surfaces
E cient and powerful topologically adaptable deformable surfaces can be created by embedding and de ning discrete deformable surface models in terms of an A ne Cell Decomposition (...
Tim McInerney, Demetri Terzopoulos