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» Reconstruction of Three Dimensional Models from Real Images
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CGF
2005
149views more  CGF 2005»
13 years 7 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
CVPR
2005
IEEE
14 years 9 months ago
Bayesian 3D Modeling from Images Using Multiple Depth Maps
This paper addresses the problem of reconstructing the geometry and color of a Lambertian scene, given some fully calibrated images acquired with wide baselines. In order to compl...
Pau Gargallo, Peter F. Sturm
NIPS
1997
13 years 9 months ago
EM Algorithms for PCA and SPCA
I present an expectation-maximization (EM) algorithm for principal component analysis (PCA). The algorithm allows a few eigenvectors and eigenvalues to be extracted from large col...
Sam T. Roweis
CVPR
2009
IEEE
15 years 2 months ago
Learning Based Automatic Face Annotation for Arbitrary Poses and Expressions from Frontal Images Only
Statistical approaches for building non-rigid deformable models, such as the Active Appearance Model (AAM), have enjoyed great popularity in recent years, but typically require ...
Akshay Asthana (Australian National University), R...
ICPR
2004
IEEE
14 years 8 months ago
3D Surface Reconstruction by Self-Consistent Fusion of Shading and Shadow Features
In this paper a novel framework for three-dimensional surface reconstruction by self-consistent fusion of shading and shadow features is presented. Based on the analysis of at lea...
Christian Wöhler