We propose a reduced algebraic cost based on pairwise epipolar constraints for the iterative refinement of a multiple view 3D reconstruction. The aim is to accelerate the intermedi...
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
In this paper we propose a framework of factorization-based non-rigid shape modeling and tracking in stereo-motion. We construct a measurement matrix with the stereo-motion data c...
Real objects present an enormous amount of detail, including aging effects. Artists need an intuitive control when they iteratively review and redesign their work to achieve a spe...
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...