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GRAPHITE
2003
ACM
14 years 20 days ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
ICCV
2005
IEEE
14 years 1 months ago
Shape from Symmetry
We describe a technique for reconstructing probable occluded surfaces from 3-D range images. The technique exploits the fact that many objects possess shape symmetries that can be...
Sebastian Thrun, Ben Wegbreit
VMV
2003
237views Visualization» more  VMV 2003»
13 years 8 months ago
Image Cube Trajectory Analysis for 3D Reconstruction of Concentric Mosaics
We present a new concept for the extension of epipolar image analysis to more general camera configurations like circular camera movements usually occuring for concentric mosaic ...
Ingo Feldmann, Peter Kauff, Peter Eisert
ICVS
2003
Springer
14 years 18 days ago
Navigating through Logic-Based Scene Models for High-Level Scene Interpretations
This paper explores high-level scene interpretation with logic-based conceptual models. The main interest is in aggregates which describe interesting co-occurrences of physical obj...
Bernd Neumann, Thomas Weiss
PRL
2008
122views more  PRL 2008»
13 years 6 months ago
Constraints for closest point finding
The traditional closest point criterion has been widely used for 3D free form shape matching, object recognition, internet search, computer graphics and medical imaging. However, ...
Yonghuai Liu