The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
We describe a technique for reconstructing probable occluded surfaces from 3-D range images. The technique exploits the fact that many objects possess shape symmetries that can be...
We present a new concept for the extension of epipolar image analysis to more general camera configurations like circular camera movements usually occuring for concentric mosaic ...
This paper explores high-level scene interpretation with logic-based conceptual models. The main interest is in aggregates which describe interesting co-occurrences of physical obj...
The traditional closest point criterion has been widely used for 3D free form shape matching, object recognition, internet search, computer graphics and medical imaging. However, ...