In this paper, we aim to reconstruct free-form 3D models from only one or few silhouettes by learning the prior knowledge of a specific class of objects. Instead of heuristically...
We propose a novel method to reconstruct B-spline surfaces from generalized cylindrical meshes by skinning. Skinning is a well known surface creation technique and has been used i...
We address the problem of automatically learning object models for recognition and pose estimation. In contrast to the traditional approach, we formulate the recognition problem a...
Abstract. This paper addresses the problem of reconstructing textureless objects of quadric like shape. It is known that a quadric can be uniquely recovered from its apparent conto...
We present a new method for reconstructing the 3-D surface of an opaque object from the motion of its depth discontinuities, when viewed under orthographic projection as the objec...
Gabriel Taubin, Daniel E. Crispell, Douglas Lanman...