This paper describes a novel approach for recovering the structure and motion of a rigid textured surface from an image sequence. Camera focal length is also recovered, yielding m...
In this paper we consider the problem of recovering the 3D motion and shape of an arbitrarily-moving, arbitrarilyshaped curve from multiple synchronized video streams acquired fro...
Estimation of camera motion and structure of rigid objects in the 3D world from multiple camera images by bundle adjustment is often performed by iterative minimization methods due...
A scene containing multiple independently moving, possibly occluding, rigid objects is considered under the weak perspective camera model. We obtain a set of feature points tracke...
Modern structure from motion techniques are capable of building city-scale 3D reconstructions from large image collections, but have mostly ignored the problem of largescale struc...