Sciweavers

159 search results - page 28 / 32
» Recovering Non-Rigid 3D Shape from Image Streams
Sort
View
TSMC
2008
225views more  TSMC 2008»
13 years 6 months ago
Robust Methods for Geometric Primitive Recovery and Estimation From Range Images
We present a method for the recovery of partially occluded 3D geometric primitives from range images which might also include non-primitive objects. The method uses a technique for...
Irina Lavva, Eyal Hameiri, Ilan Shimshoni
ECCV
2006
Springer
14 years 9 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
ECCV
2008
Springer
14 years 9 months ago
Projected Texture for Object Classification
Algorithms for classification of 3D objects either recover the depth information lost during imaging using multiple images, structured lighting, image cues, etc. or work directly t...
Avinash Sharma, Anoop M. Namboodiri
SMI
2003
IEEE
140views Image Analysis» more  SMI 2003»
14 years 8 days ago
Capturing the Shape of a Dynamic World - Fast!
Acquiring on-line the evolving shape of a dynamic scene from a handful of video streams may be considered one of the most challenging, but at the same time also most auspicious ta...
Marcus A. Magnor, Hans-Peter Seidel
ICCV
2003
IEEE
14 years 9 months ago
Stochastic Refinement of the Visual Hull to Satisfy Photometric and Silhouette Consistency Constraints
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
John Isidoro, Stan Sclaroff