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CGF
2004
106views more  CGF 2004»
13 years 7 months ago
High Quality Hatching
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
CGF
2008
101views more  CGF 2008»
13 years 7 months ago
A Prism-Free Method for Silhouette Rendering in Inverse Displacement Mapping
Silhouette is a key feature that distinguishes displacement mapping from normal mapping. However the silhouette rendering in the GPU implementation of displacement mapping (which ...
Ying-Chieh Chen, Chun-Fa Chang
BMVC
2001
13 years 9 months ago
Recognising Trajectories of Facial Identities Using Kernel Discriminant Analysis
We present a comprehensive approach to address three challenging problems in face recognition: modelling faces across multi-views, extracting the non-linear discriminating feature...
Yongmin Li, Shaogang Gong, Heather M. Liddell
DAGSTUHL
2010
13 years 8 months ago
Generalized Hyper-cylinders: a Mechanism for Modeling and Visualizing N-D Objects
The display of surfaces and solids has usually been restricted to the domain of scientific visualization; however, little work has been done on the visualization of surfaces and s...
Matthew O. Ward, Zhenyu Guo
PAMI
2006
227views more  PAMI 2006»
13 years 7 months ago
Matching 2.5D Face Scans to 3D Models
The performance of face recognition systems that use two-dimensional images depends on factors such as lighting and subject's pose. We are developing a face recognition system...
Xiaoguang Lu, Anil K. Jain, Dirk Colbry