Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
Silhouette is a key feature that distinguishes displacement mapping from normal mapping. However the silhouette rendering in the GPU implementation of displacement mapping (which ...
We present a comprehensive approach to address three challenging problems in face recognition: modelling faces across multi-views, extracting the non-linear discriminating feature...
The display of surfaces and solids has usually been restricted to the domain of scientific visualization; however, little work has been done on the visualization of surfaces and s...
The performance of face recognition systems that use two-dimensional images depends on factors such as lighting and subject's pose. We are developing a face recognition system...