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SIGGRAPH
1998
ACM
13 years 11 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
PAMI
2006
145views more  PAMI 2006»
13 years 7 months ago
Reflectance Sharing: Predicting Appearance from a Sparse Set of Images of a Known Shape
Three-dimensional appearance models consisting of spatially varying reflectance functions defined on a known shape can be used in analysis-by-synthesis approaches to a number of vi...
Todd Zickler, Ravi Ramamoorthi, Sebastian Enrique,...
CVPR
2006
IEEE
14 years 9 months ago
Multi-Camera Scene Flow by Tracking 3-D Points and Surfels
Scene flow represents the 3-D motion of points in the scene, just as optical flow is related to their 2-D motion in the images. As opposed to classical methods which compute scene...
Frederic Devernay, Diana Mateus, Matthieu Guilbert
SIGGRAPH
2009
ACM
14 years 1 months ago
scoreLight
”scoreLight” is a playful musical instrument capable of generating sound from the lines of doodles as well as edges of threedimensional objects nearby (hands, dancer’s silho...
Álvaro Cassinelli, Yusaku Kuribara, Masatos...
ICCV
2003
IEEE
14 years 9 months ago
A Class of Photometric Invariants: Separating Material from Shape and Illumination
We derive a new class of photometric invariants that can be used for a variety of vision tasks including lighting invariant material segmentation, change detection and tracking, a...
Srinivasa G. Narasimhan, Visvanathan Ramesh, Shree...