This paper describes an estimation and representation method for object structure in 3D image data. A windowed Fourier transform is used to estimate the parameters of 3D local str...
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
We describe two direct quasilinear methods for camera pose (absolute orientation) and calibration from a single image of 4 or 5 known 3D points. They generalize the 6 point `Direc...
This paper presents a novel method for surface recovery from discrete 3D point data sets. In order to produce improved reconstruction results, the algorithm presented in this paper...
In this paper, we first review the approaches to recover 3D shape and related movements of a human and then we present an easy and reliable approach to recover a 3D model using jus...