Recently, more attention is paid to the researches and practices on how to use software architecture in software maintenance and evolution to reduce their complexity and cost. The ...
This paper proposes a fully automated 3D reconstruction
and visualization system for architectural scenes (interiors
and exteriors). The reconstruction of indoor environments
fr...
Yasutaka Furukawa, Brian Curless, Steven M. Seitz,...
The problem of managing the evolution of complex and large software systems is well known. Evolution implies reuse and modification of existing software artifacts, and this means t...
An alternative approach to developing reusable components from scratch is to recover them from existing systems. Although numerous techniques have been proposed to recover reusabl...
We address the problem of recovering 3D models from uncalibrated images of architectural scenes. We propose a simple, geometrically intuitive method which exploits the strong rigi...
Roberto Cipolla, Duncan P. Robertson, Edmond Boyer