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ICCV
2005
IEEE
14 years 9 months ago
Active Search for Real-Time Vision
In most cases when information is to be extracted from an image, there are priors available on the state of the world and therefore on the detailed measurements which will be obta...
Andrew J. Davison
ICCSA
2004
Springer
14 years 1 months ago
GTVIS: Fast and Efficient Rendering System for Real-Time Terrain Visualization
The paper presents an improved scheme for the visualization of 3D terrain in real-time using Digital Elevation Model (DEM). The method is primarily based on a modified version of R...
Russel A. Apu, Marina L. Gavrilova
IPPS
2007
IEEE
14 years 2 months ago
C++ based System Synthesis of Real-Time Video Processing Systems targeting FPGA Implementation
Implementing real-time video processing systems put high requirements on computation and memory performance. FPGAs have proven to be effective implementation architecture for thes...
Najeem Lawal, Mattias O'Nils, Benny Thörnberg
USENIX
2001
13 years 9 months ago
Pragmatic Nonblocking Synchronization for Real-Time Systems
We present a pragmatic methodology for designing nonblocking real-time systems. Our methodology uses a combination of lock-free and wait-free synchronization techniques and clearl...
Michael Hohmuth, Hermann Härtig
CGF
2008
188views more  CGF 2008»
13 years 7 months ago
Real-Time Rendering and Editing of Vector-based Terrains
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Eric Bruneton, Fabrice Neyret