In this paper, we present a new approach to producing photorealistic computer renderings of real architectural scenes under novel lighting conditions, such as at different times o...
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
This paper concerns recognition of human actions under view changes. We explore self-similarities of action sequences over time and observe the striking stability of such measures ...
Imran N. Junejo, Emilie Dexter, Ivan Laptev, Patri...
—Human faces are remarkably similar in global properties, including size, aspect ratio, and location of main features, but can vary considerably in details across individuals, ge...
— This paper addresses recognition of human actions under view changes. We explore self-similarities of action sequences over time and observe the striking stability of such meas...
Imran N. Junejo, Emilie Dexter, Ivan Laptev, Patri...