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ICPR
2008
IEEE
14 years 2 months ago
Applying similarity metrics to 3D acquisition in structured-light systems
Structured light systems use projected light to augment a scene with extra information. The goal of such systems is often the recovery of depth information based on 2D image(s) fr...
Graylin T. Jay, Randy Smith
ICCV
2005
IEEE
14 years 10 months ago
A Theory of Refractive and Specular 3D Shape by Light-Path Triangulation
We investigate the feasibility of reconstructing an arbitrarily-shaped specular scene (refractive or mirror-like) from one or more viewpoints. By reducing shape recovery to the pr...
Kiriakos N. Kutulakos, Eron Steger
ICCV
2011
IEEE
12 years 8 months ago
Unwrapping Low-rank Textures on Generalized Cylindrical Surfaces
In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
Zhengdong Zhang, Xiao Liang, Yi Ma
TC
1998
13 years 7 months ago
A Primary-Backup Channel Approach to Dependable Real-Time Communication in Multihop Networks
—Many applications require communication services with guaranteed timeliness and fault tolerance at an acceptable level of overhead. We present a scheme for restoring real-time c...
Seungjae Han, Kang G. Shin
CVPR
2004
IEEE
14 years 10 months ago
The SPS Algorithm: Patching Figural Continuity and Transparency by Split-Patch Search
This paper describes a novel algorithm for the efficient synthesis of high-quality virtual views from only two input images. The emphasis is on the recovery of continuity of objec...
Antonio Criminisi, Andrew Blake