Massively Multiuser Online Game, i.e. MMOG, is an active research especially to integrate players to perform routing task with the intention of keeping the game deployment cost to...
Canonical problems are simplified representations of a class of real world problems. They allow researchers to compare algorithms in a standard setting which captures the most im...
Abstract. In this paper we introduce a model for the simulation of language evolution, which is incorporated in the New Ties project. The New Ties project aims at evolving a cultur...
Both noncooperative and cooperative game theory have been applied to business strategy. We propose a hybrid noncooperative-cooperative game model, which we call a biform game. Thi...
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...