Sciweavers

106 search results - page 13 / 22
» Rectangular Hybrid Games
Sort
View
AUTOMATICA
1999
82views more  AUTOMATICA 1999»
13 years 9 months ago
Controllers for reachability specifications for hybrid systems
The problem of systematically synthesizing hybrid controllers which satisfy multiple control objectives is considered. We present a technique, based on the principles of optimal c...
John Lygeros, Claire Tomlin, Shankar Sastry
HM
2007
Springer
155views Optimization» more  HM 2007»
14 years 1 months ago
A Hybrid ILS Heuristic to the Referee Assignment Problem with an Embedded MIP Strategy
Optimization in sports is a field of increasing interest. A novel problem in sports management is the Referee Assignment Problem, in which a limited number of referees with differe...
Alexandre R. Duarte, Celso C. Ribeiro, Sebasti&aac...
AAAI
2000
13 years 11 months ago
On Pruning Techniques for Multi-Player Games
Maxn (Luckhardt and Irani, 1986) is the extension of the minimax backup rule to multi-player games. We have shown that only a limited version of alpha-beta pruning, shallow prunin...
Nathan R. Sturtevant, Richard E. Korf
TROB
2002
127views more  TROB 2002»
13 years 9 months ago
Probabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in a...
René Vidal, Omid Shakernia, H. Jin Kim, Dav...
CP
2000
Springer
14 years 2 months ago
A Constraint-Based Framework for Prototyping Distributed Virtual Applications
Abstract. This paper describes the architecture and implementation of a constraint-based framework for rapid prototyping of distributed applications such as virtual simulations, co...
Vineet Gupta, Lalita Jategaonkar Jagadeesan, Radha...